Which approach?

Process & connect

Which approach? is a structure in which students sort six to eight mixed problems by the approach that solves them, without solving a single one. First everyone silently writes an approach next to each problem, then partners tell each other what gave it away, write one recognition rule per type, and at the end those rules are up on the board. The class practices exactly what goes wrong most often on a test: seeing what kind of problem it is before any calculating starts. Built for math and science, and just as useful in language arts: which comma rule applies, or which tense a sentence needs.

One sort · ± 16 min

Put it on the board

One screen: type your problems, one per line, or let the AI write them on your topic. Below them, the types that go on the board. Only you see it; the class sees it only when you press Start.

This exact screen goes on your board. The timer runs per step and you stay in control: pause, add time or move on to the next step. Type the problems yourself, or with a free account the AI writes them on your topic, mixed and of two or three types.

What the class sees on the board

4 steps · one sort, ± 11 min

Which approach?
0s in · ± 11 min to go
step 1/4
step 1/4 · Sort without solving
Next to each problem, write which approach you would choose. Do not work anything out.
3:00
everyone alone, in silence
Sort · 3 min
Compare · 2 min
Rules · 2 min
Board · 4 min
← Previous
Next step →

For you: Only check that every problem has a mark. Correct nothing yet: a wrong choice is the conversation to come.

Group size

alone, then in pairs · the whole class

Duration

± 16 min

incl. briefing and look-back

Level

grades 5–12, built for middle school

Materials

paper and a pen; problems on the board, in the book or on cards

Format

alone → pair → class

Purpose

recognising the type of problem

Check one thing before the first run: do your problems look alike on the surface while the approach differs? Then there is something to sort. If your set is all percent problems, nobody has to choose, and the class notices within a minute. Two or three types is enough, as long as they are mixed: never three of the same type in a row.

The flow at a glance

± 16 min total
alone, in silencein pairsthe whole class

The minutes above are the defaults, not a script: whoever prepares the structure sets the time per step. Step 2 has one clock for two turns: halfway, the screen passes the turn to B by itself. Step 4 grows with the number of types, not with the class: with three types you draw a pair three times. Switch on the solving step and a fifth step joins at the end.

Step-by-step instructions

4 steps

Sort without solving

3 minalone, in silence

The board shows six to eight problems of two or three types, mixed, and the names of the types. Everyone writes next to each problem which approach it needs, or the number of the type. Nobody works anything out.

How do you recognise it?

2 minin pairs

For each problem, A says which approach and what gave it away; B listens. Halfway, the screen gives the turn to B: where did you choose differently? Start your sentence with "I recognise it by …".

One rule per type

2 minin pairs

Together they write one recognition rule for each type: "If there is … in it, then …". A good rule names something you can see before you start calculating.

The rules on the board

4 minthe whole class

The screen draws a pair, and they read one rule out. You type it into that type's tile on the board, the class adds to it or corrects it, and you draw again for the next type. If a feature you find important is missing, add it now.

To show that a good rule also leads to the right solution, switch on the step "Solve one of each type" in the preparation: each pair then solves one problem per type with the approach from its own rule.

Which learning strategy does the class train?

Practise & automate

Students do the same thing often, briefly and spread out, until it runs without thinking. What is automatic no longer takes working memory, which frees it for the harder work. Source: Dunlosky et al. (2013), distributed practice.

On the boardUntil it runs on its own · You do it again and again until it runs on its own. Then your head is free for the hard part.

Also trainable with this structure

  • Give your own examplessupporting · One recognition rule per approach, in your own words: what tells you this is one?(text subjects)
  • Apply it to something new · A problem that fits no approach becomes the question of the lesson.(maths & science)
Worksheet: Problem → approach → recognition rulePDFFor home: Until it runs on its ownPDF

All learning strategies, with sources →All worksheets →

Why does this work?

In an ordinary practice set, the approach is settled before the student starts: the set comes after the lesson on percent, so it is a percent problem. On the test, there is no lesson title above the problem. Which approach? practices exactly that missing moment, the choice, and leaves the calculating out. Three things make it work.

Choosing is a skill of its own

A student who works ten percent problems in a row never has to decide that it is a percent problem. The textbook already decided. Mixed practice (interleaving) puts problems of different types side by side, so every problem starts with a choice. In 2007 Doug Rohrer and Kelli Taylor showed that college students who practiced with mixed problems scored far better a week later than those who practiced one type at a time, even though they made more errors while practicing. In a randomized trial in 54 seventh-grade math classes (Rohrer and colleagues, 2020), the interleaved classes scored 61 percent on an unannounced test, against 38 percent for the classes that practiced in blocks. This structure isolates the choice: in three minutes everyone makes eight choices, where they would otherwise have worked two problems.

Alone first, so there is something to compare

The three silent minutes at the start make sure that every student has a choice of their own next to every problem. Without that silence, a pair compares the choice of the quickest one, and the other nods. With it, B has something to set beside what A says, and the conversation goes straight to the problems where they chose differently. A wrong choice in step 1 is not a problem but material, which is why you correct nothing during those minutes.

A rule makes recognition travel

Back in 1981, Michelene Chi, Paul Feltovich and Robert Glaser asked novices and experts to sort physics problems. Novices grouped them by what they could see ("these all have an inclined plane"), experts by the principle that solves them. You hear the same difference in every classroom: "there is a fraction in it" is a surface feature. The recognition rule of step 3 ("If there is … in it, then …") makes the pair name the feature, and the board in step 4 is where the class sharpens a surface rule. What remains is one rule per type that also works on a problem the class has never seen.

Who names the types: you or the class?

By default, you give the types. In the setup you type names the class knows, and while they sort, those names are on the board: "Choose from: percent · ratios · area". Students write the approach, or the number of the type, next to every problem, and the conversation afterwards is about what gave it away.

The class finds the types itself. With the Own types variation, there are no names on the board. In step 1 everyone groups the problems that are solved the same way, and in step 3 the pair gives each group a name and writes a rule for it. That asks more: a class has to know the approaches well enough to tell them apart without a label. It also gives more, because naming a type is recognising it.

A rule of thumb: the first time, give the types, so it is clear what is being asked. Once the class knows the structure and the approaches have been around for a while, try own types.

When it fits, what to watch for

When it fits

  • When the class knows the approaches but not when to use them. Each approach was practiced in its own unit and went fine there, and on the test everything gets mixed up. That is not a calculation problem but a recognition problem, and it is what this structure is for.
  • Right after a second approach that looks like the first. Ratios next to percent, area next to perimeter, a comma after an introductory phrase next to a comma in a compound sentence: as soon as a second approach arrives, it is time to learn to tell them apart.
  • Before a test that covers several units. Mix problems from three units. You hear, type by type, whether the class recognises it, and the rules on the board are the summary they take home.
  • With word problems. The more words, the better the type is hidden. That is exactly where it helps to read and choose first, and leave the calculating for later.
  • When you want to hear what they look at. Walk around during step 2 and listen to the features they name. Do they look at the numbers or at the question? No graded worksheet tells you that.

What to watch for

  • With one type of problem: add a second type first. If every problem needs the same approach, there is nothing to choose. Mix in at least one other type. If you want to drill one approach, use Pair coach: there, working the problem is the practice.
  • With an approach that has not been taught yet: teach it first. You can only recognise what you know to look for. Let the class sort once every approach in the set has been taught and practiced at least once. A new type can join as an open question: does this problem fit any of the types we know?
  • When the problem names the approach: rewrite the question. "Find the percent" gives the type away, and then the class sorts on one word. Ask instead what the situation is looking for: "How much do you pay?"
  • With students still learning English: use the language-learner variation. Long problems turn sorting into a reading exercise. The Language learners variation sets up five problems and two types, and students sort cards into two piles instead of writing.
  • When the class wants to calculate: say up front why not. Students used to solving start on it by themselves. Say once that choosing is the part that goes wrong on the test, and that calculating comes later. If you want to show that a good rule also leads to the right answer, switch on the solving step.

One structure, several functions

Right after teaching a second approach. You have just taught ratios, and the class already knows percent. Mix problems of both: the class practices not only the new approach but also when it applies.
As a warm-up with last week's problems. Six problems from earlier units at the start of class, no calculating. Pulling them from memory makes the material stick, and in three minutes you see which type has slipped.
As the opener of a new unit. Mix two familiar types with one new one. The class sorts, and the problems that fit nowhere become the question of the lesson: which approach do we not have yet?
As the close of a practice lesson. At the end of class: today's type among the types from before. The rules from the board go into notebooks, and the next lesson starts with them.
As test prep. Problems from every unit on the test, mixed, with the types the test will ask for. The class practices what the test demands: choosing when there is no unit title above the problem.

Examples by context

English · Suffix Spelling Rules
  • stop + ed
  • hope + ing
  • happy + ness
  • bake + er
  • write + ing
  • big + est
Open ready-made· 16 minOther structures for English, also ready-made →
EAL · Telling Tenses Apart
  • Every morning, Sam (eat) cereal for breakfast.
  • We (visit) the museum last Friday.
  • (you / ever / see) the ocean?
  • Three years ago, my family (come) to this country.
  • My cat usually (sleep) on my bed.
  • She (be) at this school since September.
Open ready-made· 16 minOther structures for EAL, also ready-made →
Math · Percents, Ratios, Area
  • A recipe uses 2 cups of flour for every 3 cups of milk. How much flour goes with 9 cups of milk?
  • A rug is 6 ft long and 4 ft wide. How much floor does it cover?
  • A $60 jacket is 25% off. What is the sale price?
  • A triangular sail has a base of 10 ft and a height of 6 ft. How much cloth is in the sail?
  • A club has 3 boys for every 4 girls. There are 12 girls. How many boys are there?
  • Out of 20 students, 7 walk to school. What percent of the students walk?
Open ready-made· 16 minOther structures for Math, also ready-made →
Life Science · Math in Life Science
  • Of 50 bean seeds planted, 40 sprouted. What percent sprouted?
  • The eyepiece is 10x and the objective lens is 40x. How many times larger does the cell look?
  • Five plants grew 4, 6, 5, 7, and 3 cm in a week. What was the mean growth?
  • In a photo, an ant is 4 cm long. The real ant is 4 mm. How many times bigger is it in the photo?
  • About 60% of your body mass is water. How much water is in a 50 kg person?
  • Under a 100x microscope, a cell looks 3 mm wide. How wide is it really?
Open ready-made· 16 minOther structures for Life Science, also ready-made →
History · Counting Time
  • A clay pot was made in 300 BCE. A bowl was made 120 years later. In what year was the bowl made?
  • The Declaration of Independence was signed in 1776. In what century was it signed?
  • The Civil War started in 1861 and ended in 1865. How many years did it last?
  • The Colosseum in Rome opened in the year 80. In what century did it open?
  • Building the Parthenon started in 447 BCE and ended in 432 BCE. How many years did it take?
  • Abraham Lincoln was born in 1809 and died in 1865. How old was he when he died?
Open ready-made· 16 minOther structures for History, also ready-made →
Civics · Elections by the Numbers
  • The House has 435 members, and all of them vote. How many votes does a bill need to pass?
  • A student council has 10 seats, and 500 votes were cast. How many votes is one seat worth?
  • Only 3 out of every 5 voters showed up. What was the turnout as a percent?
  • A candidate won 45% of 2,000 votes. How many votes did she get?
  • A class of 28 chooses between two field trips. How many votes are enough to win for sure?
  • A council has 8 seats, and 400 votes were cast. The Art Club list got 150 votes. How many seats does it win?
Open ready-made· 16 minOther structures for Civics, also ready-made →

Variations

Language learners this variation sets up five problems and two types, with two minutes to sort, and the board says: "Put the cards in two piles: same approach together. Do not work anything out." Sorting cards takes very little language, and the conversation in step 2 can start with pointing: this one and this one go together.
Own types with this variation the class finds the types itself: in step 1 everyone puts problems that look alike together, in step 3 the pair gives each group a name and a rule. For classes that know the approaches well.
Review mix problems from the last three units. Material that has sat for a few weeks and then has to be pulled back up sticks better than material worked through in one go, and the class practices choosing between units at the same time.
Solving included switch on the fifth step, "Solve one of each type". Each pair picks one problem per type and solves it with the approach from their own rule. It is off by default, because the rules are the goal, not the answers; switched on, it tests whether a good rule also leads to the right answer.
Without typed problems leave the field empty and choose only how many. The problems are then in the book or on cards, and the board says how many there are. Handy when you want to use a set from your textbook as it stands.
On cards, in piles print the problems on cards, one set per student. In step 1 everyone sorts their own set into piles; in step 2 the two lay their piles side by side. Whatever does not match is the conversation.

By age

Upper elementary (grades 4–5). Two types is enough, with names the class knows from its math program: "multiply" and "divide", or "fractions" and "decimals". Short word problems work best, and the rule can be simple: "If there is share equally in it, then divide".
Middle school (grades 6–8). This is where the gain is biggest: every unit brings a new approach, and the tests mix them. Three types, eight problems, and expect the first rules to stay on the surface. That is exactly what the board sharpens afterwards.
High school. Let the class name the types, and choose problems that look alike while the approach differs: a derivative or an integral, a binomial or a normal distribution, a speed or an acceleration. Before the SAT or a final exam, this is when students notice that "I got it in the unit" is different from "I see it on the test".
Adults and vocational training. Use problems from the trade: scaling a recipe, a price with sales tax, paint per square foot. A work situation hides the type better than a textbook problem, which makes the sorting real work.

Common mistakes

Letting them calculate anyway. A few students start on the first problem out of habit and never get past the second. Say up front that nothing gets worked out, and point to the board as you walk around: it says "Do not work anything out".
The types come in order. Three percent problems, then three ratios: after the first of each run, nobody has to choose. Mix them, and never put two of the same type next to each other.
Correcting during step 1. Walk around and only check that every problem has something next to it. A wrong choice now is what the conversation will be about, and a student you have already corrected has nothing left to say in step 2.
Hands up in step 4. Then the same pair reads every time. The screen draws a pair, and because nobody knows whose turn it is, every pair has a rule ready. That is what the draw is for.
A rule that repeats the name. "Because it is a percent problem" is not a rule, just the answer again. Ask: what tells you it is a percent problem? A good rule names something you can see before you start calculating.
Leaving surface features as they are. "There is a fraction in it" is often true, and breaks on the first problem where a fraction means something else. Let it stand in step 2, and on the board ask whether the rule also fits the other problems of that type.
Letting the board disappear. The rules are what the lesson produces. Have them copied into notebooks, or start the next lesson with the same rules and a new set of problems: do they still work?

Frequently asked questions

What exactly is the Which approach? structure?

A structure in which students sort mixed problems by the approach that solves them, without working them out. Four steps: everyone silently writes next to each problem which approach it needs; in pairs, first A and then B says what gave it away ("I recognise it by …"); together the pair writes one recognition rule per type ("If there is … in it, then …"); and a drawn pair reads its rule out, which you type live into that type's tile on the board while the class adds to it. The structure trains recognising the type of problem, the part that most often goes wrong on mixed tests.

How long does Which approach? take?

With the default settings the whole structure takes ± 16 minutes, briefing and look-back included.

Step by step with the defaults: three minutes to sort, two to compare (after a minute the turn passes from A to B by itself), two for the rules and four for the board. Whoever prepares the structure sets each step; a step set to 0 is skipped. The board is done when every rule is up, not when the time runs out, so set it to move on your click. The solving step is off by default; switch it on and one step is added.

Why are students not allowed to solve the problems?

Because calculating crowds out choosing. A student who calculates works two problems in three minutes and chooses twice; a student who only chooses does it eight times. And choosing is what an ordinary practice set never trains, because the unit has already made that decision for the student. If you want to show that a good rule also leads to the right answer, switch on the fifth step: one problem of each type, solved after the board.

How many problems and how many types should you set up?

Six to eight problems of two or three types is a good start; the setup allows four to twelve problems and two to four types. Make sure each type appears at least twice, otherwise there is nothing to compare within a type. More than three types makes the rules on the board long and the conversation in the pair shallow. For students still learning English, the Language learners variation sets up five problems and two types.

Where do the problems come from?

From your own textbook, or have them written. With a free account, the built-in AI writes them in the setup: give your topic and grade in the bar above the Problems field, and you get two or three types mixed together, which you read through before you start. If they are already in your book, take a photo of the page with the camera next to that bar, and the problems land in the field. Or leave the field empty: then they stay in the book and you only choose how many. Prefer Microsoft Copilot? The same screen has the prompt ready: "Write 8 short problems about [topic] for students aged [age], of two or three types that each need a different approach, mixed together. Do not name the approach in the problem. One problem per line, no numbering." Paste the answer into the Problems field.

What makes a good recognition rule?

One that names something you can see before you start calculating, and that also works on a problem you have not seen. "If there is a discount or sales tax in it, then percent" is a start; "if it asks for a part of a whole and the whole is a hundred percent, then percent" is better. "Because it is a percent problem" is not a rule: that is the name again. On the board, test each rule with one question to the class: does it also fit the other problems of that type? If a feature you find important is missing, add it right there.

Does this work outside math?

Yes, wherever students know a rule but do not see when it applies. In English language arts, comma rules are the example: most comma errors are recognition errors, not punctuation errors. With English learners it is the tenses, in history the math with centuries and dates, in science the formula that fits a situation. The structure stays the same; only the problems and the names of the types change.

Why does the screen draw a pair instead of students raising hands?

Because otherwise the same pairs read every time, and the rest never needs a rule. With the draw, nobody knows who will speak for the class, so every pair has a rule ready. The screen says so too: "Nobody knows yet which pair speaks for the class. That is why every pair has a rule ready." You draw again for each type, so with three types, three pairs get the floor.

What is interleaving?

Practicing with problems of different types mixed together, instead of one block per type. In the research by Doug Rohrer and colleagues, students who practice this way score clearly higher on a later test, even though the practice itself feels harder and produces more errors. The explanation is the choice: in a block you already know the approach, in a mix you have to find it for every problem. Which approach? takes just that choice and makes it audible, so you hear what the class recognises a type by.

How is this different from Pair coach?

In what gets practiced. In Pair coach, one student works a problem out loud while the partner watches: the approach is given, carrying it out is the practice. In Which approach? nothing is carried out: choosing the approach is the practice. They work well back to back: first sort with Which approach?, then work one problem of each type with Pair coach.

Where does this structure come from?

Which approach? is a LudensFlow structure built on two lines of research. The first is the work on interleaved practice by Doug Rohrer and colleagues at the University of South Florida (2007, 2015, 2020): mixing practice problems improves learning, mainly because students then have to choose. The second is the classic sorting study by Michelene Chi, Paul Feltovich and Robert Glaser (1981): novices group problems by what they can see, experts by the principle underneath. The build (alone first, then in pairs, then with the class) and the drawn pairs come from cooperative learning: everyone makes their own contribution, and everyone can be called on.

Practicing with problems: which structure fits?

StructurePurposeGroupDurationWhen it fits
Which approach?recognise the type of problem, without calculatingalone, then pairs± 16 minthe class knows the approaches, not when to use them
Pair coachpractice with a coach alongsidepairs± 16 minexercises with more than one step
Flashcardsreview facts at pacepairs± 15 minshort answers, vocabulary and dates
Numbered mindsmake sure together that everyone understands2–6± 16 minone right answer, everyone accountable
One by onea series of exercises, the class on the same itemalone, whole class at once± 14 minpractice, and see where it gets stuck
Knowledge Quizteams answer at once on a board, with a scorewhole class, 2–8 teams± 8 mincheck and review, with pace
Snowball (1-2-4-All)gather and organize ideas8–32± 18 minopen question, everyone alone first

Sources

  • Doug Rohrer & Kelli Taylor, The shuffling of mathematics problems improves learning, Instructional Science 35 (2007), 481–498: mixed practice against practice by type, and the result a week later.
  • Doug Rohrer, Robert Dedrick & Sandra Stershic, Interleaved practice improves mathematics learning, Journal of Educational Psychology 107(3) (2015), 900–908: the same effect in ordinary math classes, with their own teacher.
  • Doug Rohrer, Robert Dedrick, Marissa Hartwig & Chi-Ngai Cheung, A randomized controlled trial of interleaved mathematics practice, Journal of Educational Psychology 112(1) (2020), 40–52: 54 classes, an unannounced test, 61 against 38 percent.
  • Michelene Chi, Paul Feltovich & Robert Glaser, Categorization and representation of physics problems by experts and novices, Cognitive Science 5(2) (1981), 121–152: novices sort by surface features, experts by principle.

Compiled by Oksana Oliinyk · Last updated 23 October 2026

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